Ten
17 October 2013 @ 02:08 pm
Week Two of Naze's Remodeling Station Round 1 is now a go!



As a reminder, if you fulfilled Naze's test subject request last week, any level, you will not get any rewards for doing so this week (if you didn't at all last week, you can fulfill her request and get your rewards this week). Instead, feel free to use this week to remodel cards of your own choosing.
 
 
oujizzle
17 October 2013 @ 10:19 pm
Last round's answer was Akito/Agito Wanajima from Air Gear!



Today Conan was walking through the woods when he RAN INTO A SPOOKY GHOST AAH. But it wasn't like any ghost he'd ever seen before-- as a matter of fact, it didn't look like a ghost at all. And it kept saying something weird, over and over, almost like it couldn't say anything else. Before he could investigate further, a guy in weird looking purple scarf and purple headband came running up. It turns out that the creature really was a ghost, but some kind of creature Conan had never heard of! And the guy was some kind of futuristic seer, and he also ran a gym where he trained these guys. Weight training?? How can you make ghosts lift weights, really??

Tell Conan the name of this guy and the series he comes from to earn three random cards!

This round ends Thursday, October 24th at 12:01 a.m. PST!
 
 
aru
17 October 2013 @ 10:45 pm

Hi everyone! Have you seen Kazuya's Triple Spin Kick? It's a pretty devastating move, he claims. So devastating that he could probably wipe out unsuspecting opponents by doing just that, over and over. However, nobody likes spammers so how about introducing him to some other combos? The longer, the better! However, be careful, since if your combo gets interrupted, you have to start all over!
Rules
- Every week you will be able to pick a button, similar to how Pick a Color works. Every button can be either HIT or MISS.

- The number of HITs in a row you accumulate is the length of your combo but the moment you get a MISS, you lose all of it.

- You don't have to play every week to build up your combo! Time that passes between your HITs doesn't matter as long as you don't get a MISS. Feel free to skip a round or two if you decide that it's too high risk or you just don't have time to play!

- You are able to turn in your combos for prizes. Longer combos yield much bigger prizes but you have a greater chance of being interrupted so it's up to you if you'd rather take the risk or play it safe.

- When turning in your combo, please provide links to all HITs that are part of it. Also, once you turn in a combo, you can't reuse these HITs for your next combo.

- Please redeem your combos in THIS thread. There will be one posted with every round of this game.

In This Round
8 buttons are hiding a HIT!
2 buttons are hiding a MISS!
In addition to that, 5 buttons have addition random candy on them!


Rewards! )